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screen's been filled with garbage just after Anabel was killed to fall into well (in opening sequence).
is this intentional ?
i have tried different settings and changing machine on OpenMSX emulator, but it won't change.
Yes, it is intentional. Represents the past, the present and the future, because it is random data of the code game itself. A bit conceptual, sorry :D
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screen's been filled with garbage just after Anabel was killed to fall into well (in opening sequence).
is this intentional ?
i have tried different settings and changing machine on OpenMSX emulator, but it won't change.
Yes, it is intentional. Represents the past, the present and the future, because it is random data of the code game itself. A bit conceptual, sorry :D